Showing posts with label Combat. Show all posts
Showing posts with label Combat. Show all posts

Thursday, September 8, 2016

The Hall of the Water Wizard

Having decided that FABULUS CALAMUS is a likely suspect, the Valerians infiltrate in two ways:

BROTHER AQUILA, POUNCEQUICK, DECINQUE and BJERN OF BRITAIN enter disguised as monks performing a routine blessing.

JUNIUS, RETARIUS, ROSA, and SYLVIA enter through the storm sewers. This means leaving Connel and Gnorfank behind.

The sewer team comes up in a storeroom full of bottles of strange potions. JUNIUS grabs one for later use.

The monk team is led by servants through several rooms, which they pretend to ritually purify.

Then they enter a room from which they can see the owner, Calamus himself. Calamus, after giving orders to a servant, turns and hurries from the room.

Then gladiators emerge from many doorways, moving to block the exit! BJERN fights his way to the door, sees about twenty gladiators pursuing him, gets cut by a spearpoint, and goes berserk. Between that group and the next, he kills sixteen gladiators and sets the survivors to panicked flight.

Meanwhile, JUNIUS is also attacked by gladiators. He hurls his potion bottle at them. It is full of liquid screams, and a quart of screams is enough to deafen everyone in the building.

SYLVIA sees Calamus escaping and shoots him in the leg. But her arrow passes through his flesh, which seals the hole like water.

Calamus summons water elementals to crush Junius' group.

SYLVIA uses the lightning arrow she took from Karinthia the Arrow Mage back in the Temple of the Four Winds. That hurts the elemental pretty badly! It halts, hesitating. RETARIUS ducks his head and plows through it, like bulling through a wave in the sea.

Retarius reaches Calamus' room, which has a hot bath built into the floor. Retarius demands answers from Calamus, who seems oddly willing to discuss his plans. He, Calamus, has kidnapped the Elvish ambassador in order to win favor with MARCUS LICINIUS CRASSUS, who does not approve of his daughter's love for the Elf. Calamus used Crassus' favor to have the XX Legion reassigned; he doesn't want any Roman legions in Brittania, because he has plans in that province that the Army might interrupt.

At this point Junius arrives and attacks Calamus. Calamus stops telling Retarius his plan (you crafty devil! You got me MONOLOGUING!) and steps into the bath. His body turns into water and starts going down the drain, but Junius grabs the wooden drain plug and stops up Calamus' escape route. Calamus swirls around (he's water, what else is he going to do?) and then summons an enormous purple worm out of the drains, which busts up the bath and attempts to do the same to Junius and Retarius. But Retarius shovels a shieldfull of hot coals into the worm's mouth, and that takes care of it for a while.

When the worm recovers its wits and lurches out into the hallway after the retreating Romans, it runs into several angry water elementals. With Calamus controlling them all would be harmony, but without him, the very different, very upset monsters fall upon each other. Which actually seems to happen rather often when the Elemental Evil guys go up against the House of Valerius.

ROSA and PETER follow the advice of some rats (rats know everything) and locate BOWENN IVORYBOW in the frigidarium. He's chained down in icy water, dying of hypothermia. Rosa invokes an ancient rune and fills the room with roaring flames, which warm Bowenn right up. After apologizing in verse for not using verse during this crisis, Bowenn illusionizes the wall of the villa and walks right through it as though it did not exist. Peter and Rosa follow.

Bowenn has also taken up his bow, made from a pair of huge tusks, and his cloak, which makes him look like a piece of a dirty Roman alley. So he's pretty hard to see, since they're in a dirty Roman alley which looks exactly like a dirty Roman alley. He leaves Rosa with a teardrop-shaped red stone and hurries off into the night, perhaps to seek his beloved.

BJERN eventually calms down, mostly by passing out from his injuries. But he doesn't die, although if he did, he'd have a dozen escorts to the Underworld.

Moments after he collapses, the Cardinal and the Rebukers, along with four Knights of St. Michael, break down the door and dispell all the evil within, one monster at a time. The Cardinal even invokes a Sunspear, a shaft of pure golden light that banishes the water elementals back to the nonsense from which they were formed.

Participants earn 3 xp for the defeat of Calamus, as well as earning the Cardinal's trust. Perhaps one of us will be appointed Witchsmeller Pursuivant ...

Thursday, July 14, 2016

Temple of Elemental Evil, Week Two

JUNIUS and RETARIUS, together with Junius' staff, jump into combat with an Umber Hulk, a huge flea-like humanoid. It claws Junius badly, but GNORFANK the Ogre slams into it and fights it, giving Retarius a chance to stab it between its armor plates. As Gnorfank continues to slam the Umber Hulk around, getting cut and dinged in the process, Retarius borrows a hammer and hits the spear which is already sticking out. BRITA shoots it with an arrow, and Retarius hammers that in too. Eventually the monster gives out, and Gnorfank collapses, dazed from a blow to the head.

Junius' servant conducts his general to safety. On the way, he finds a sapphire which fits into one of the eyes of the Golden Skull. One of the four elements is taken care of!

Next the Valerians try the Fire tower. It's got a fire elemental living in a fireplace, who mocks the power of Holy Water. This is an error, because BROTHER AQUILA douses its fire, sending it into a rage.

POUNCEQUICK slams the door, and a terrible blaze erupts inside, using up literally all the oxygen. Then, of course, it dies. The Fire Jewel is in the ashes of its fuel, and is very very hot, but soon cools when snapped into the Golden Skull. Little clockwork teeth clamp it in place.

Next Pouncequick tries to sneak up on the Air Tower. He releases a living tornado, which proceeds to suck in the Centurion, who is spun about and cut with flying gravel. Pouncequick dives through the tornado, a trick he learned in the Temple of the Four Winds episode.

Brother Junius spears the tornado, and his spear gathers so much windblown grit that the tornado retreats! Also, his Rebuke Evil spell probably helped. Six of one.

The much weakened air elemental hides in its tower, pursued by Pouncequick! It tries to duck into a iron duct, but Pouncequick covers it with his cloak. So it ducks into another duct. There are six of them,each roaring in a different voice, as though there were now SIX angry tornadoes.

Pouncequick exits and locks the door.

Moving right along, the Earth Tower sounds like a bunch of beetles chittering over some bones. In fact, that's what it is; it's covered with hundreds of Umber Hulk grubs. Using his borrowed hammer, Retarius smashes them.

The tower beyond has four crude statues posed as though fighting over a black diamond hovering in the air. It's actually held by a silken thread. ROSA's owl bites through the thread and brings her the jewel, which fits into the mouth of the Golden Skull. All that remains is the Air Jewel.

The four statues come to life and bust down the door! Pouncequick runs away and pretends to throw the Earth Jewel into the Air Tower. The statues rush into the Air Tower, where many angry tornadoes proceed to batter them into gravel.

This still leaves the angry air elemental. Which sounds invincible. But the Three Rebukers show up in the nick of time! Egonius is dry and detached, Raius is excited and goofy, and Petrus obviously isn't taking the whole threat very seriously. Together they Rebuke the literal Hell out of the tornado. Then they collapse, exhausted.

So with all four jewels in the Skull (say, that would make a good title) it's time to attempt the Third Brass Door. Like the other two, it has rubies picking out the words CONTAIN, CONFINE, CONFOUND over it. No one can muster the will to overcome its aura of revulsion, except for Brother Aquila, who can. He opens the door with ease; beyond is a throne of stone.

He wasn't holding the Skull at the time, which makes some wonder whether it was necessary at all. We only have Gnorfank and Peter the Earth Warrior's word on it. So DECINQUE decides to test it by sitting on the throne with the Skull in his hand.

Whoosh! The throne falls through the floor. Decinque falls twenty feet but the mechanism which lowered the throne does not allow him to strike hard. He is swallowed in darkness.

A torch dropped to him does not light the darkness. It is as though the darkness is EATING the light. Pouncequick decides to slide down, and on the way, something cuts his rope! Also, when he lands, he hasn't told Decinque who he is, so it's only to the Little German thief's pacific nature that Pouncequick owes his continued existence.

In the dark, clicking sounds approach. No attempt at illumination helps. Eventually, holding up the Cross and chanting the Lord's Prayer drive back the darkness, revealing animated skeletons attacking the thieves! Yes, we put all our thieves in the same pit. We didn't hold out a spare for emergencies.

The skeletons don't like the Cross. They REALLY don't like the Rebuke Evil spell which Brother Junius uses! They flee in bony terror and perhaps collapse just outside the dark room. Can't tell. It's dark.

Other people slide down the rope, in an illustration of the futility of example. 

The third level below ground of the Temple is a wandering maze of rooms and hallways. The Valerian expedition meets zombies, ghouls, and finally freshly-dead Germanii tribesmen, who decide to endure the pain of the Cross if it means they can get their hands around some Roman necks! As possessors of Roman necks, the leaders of our expedition are dismayed.

(Rosa has a Celtic neck. Connel's neck is furry. Gnorfank has an ogrish neck, and the owl doesn't have a neck at all. So they're fine.)

But the pain is too painful, and they run away screaming. Pouncequick chases them, which means Connel does too. It's chasing time! He doesn't know he's following the lead of a man named for a cat. That would be incompatible with wolfish self-respect.

Pouncequick sees a man in an elegant gold-laced coat tear out the heart of one of the zombie barbarians and rip the heart in half in front of him. From this, Pouncequick learns that the heart is a vulnerable spot on this kind of zombie. He stabs one of the retreating Germanii in the heart. The other two engage, and lose, a fight with Retarius. They'd rather endure the pain of the Cross then face the Man In The Elegant Coat!

Following up, Brother Junius and his hearty band of six survivors present the Cross and recite the Lord's Prayer right at the Man In the Elegant Coat, who nimbly jumps around an angle of masonry. Rosa's owl follows him, then flies back out again. ROSA reports that the man gathered the darkness on the other side around himself like a voluminous cloak, and then he shut the door. As you do, when unpleasant company arrives.

So who will bash down the door and face the Horror Which Wears Gold Lace?

Gnorfank?

Pouncequick?

Brother Junius?

uh ... that exhausts the realistic possibilities.

Everyone earns 1 xp for the battle with the four elementals, and the aggressive dead men.

Thursday, July 7, 2016

Temple of Elemental Evil

SO:

The wizard prisoner has been allowed to escape, bearing tales of a mighty weapon the Romans plan to use on the Temple, once it is properly blessed and dedicated.

The side of a riverbank has been dug out, and covered with tents, so that when the Temple's army arrives, it can be easily flooded;

Archers and slingers have been posted around the trap to shoot the Temple's army when the trap is sprung;

And the mounted element, which is the Valerians and three squads of Dianic Rangers, have hastened to the Temple itself to attack them whilst the majority of their might is elsewhere!

POUNCEQUICK, CONNEL, and the RANGERS scout the castle. There appear to be no secret ways in or out.

DECINQUE begins chipping at one wall, making sounds similar to an attempt to undermine the wall. He attracts the attention of the Earth Warriors, who are sensitive to mining attempts. They bust through the wall and search for him, but do not find him. When they go away, he uses the hole they broke to sneak inside.

JUNIUS and his staff make a lot of noise pretending to be a legion. They attract fire from the Fire Warriors and the Air Warriors. This allows POUNCEQUICK and SYLVIA to shoot the remaining Air Warriors, and Pouncequick to climb up into the Air Tower. He does get shot in the foot, but is otherwise unharmed.

BROTHER AQUILA and the Rebukers rebuke the evil of the Water Tower. The entire tower returns to the mud from which it was enchanted, sags, and slumps. The men upon it are no longer a threat. Now there's a big hole in the castle.

GNORFANK enters the hole and finds himself in battle with Water Warriors. Dispatching them with BROTHER JUNIUS' aid, he finds himself in battle with Earth Warriors. They're harder to crack, especially since their drill is to replace a wounded man with a healthy man. DECINQUE comes up behind them with one of the Water Warriors' razor-sharp swords and cuts a couple of them down, and GNORFANK finishes the job.

GNORFANK and RETARIUS tug open the Brass Gates of the Temple. JUNIUS' mob runs through. RETARIUS captures a Water Warrior in his net, and gets him to tell them where the Golden Skull is. (The Skull, according to captives, is required to access the third basement level where the loot and the Soul Jars are kept.) The Romans rush off to the Earth Tower.

The Rangers creep into the courtyard. In an archery duel with the Fire and Air Warriors, they win.

ROSA goes into a side door of the castle. She finds a set of ladders leading upstairs and removes them. Minutes later, retreating Air Warriors miss the ladder and fall, injuring themselves.

ROSA finds the Fire Tower and goes inside. It's stocked with combustibles. The lower level, however, is an elegantly furnished bedchamber/study. A hallway of bones outside is enchanted, so she doesn't go that way. She does, however, meet up with JUNIUS' people.

Those people have entered the Earth Tower, full of heaps and heaps of jewels.

"Fall out for Looting!" barks the Centurion. Loot is gathered. However, it turns out to be glass.

RETARIUS, unswayed by loot, presses on alone. He encounters several undead ghouls whose touch can paralyze living flesh. It doesn't do too much against swords, though. Retarius kills all the ghouls all by himself, suffering only paralysis of both hands. Fortunately, Rosa's coughHERBALcough remedies repair the paralysis.

The Centurion barks, "SIR IS LOOTING DRILL STILL IN EFFECT"

Junius says, "No ... no, we're done looting for now."

"THANK YOU SIR. PUT YOUR EYES BACK IN YOUR HEAD, SOLDIER! WE AIN'T LOOTING NO MORE TODAY!"

So the Messenger turns right around away from the golden skull lying on the floor among the dead ghouls.

The golden skull? Indeed, the Golden Skull. It has four small slots (eyes, nose, mouth) for four small jewels, which must be inserted for the skull to work.

Guarding the center of the basement is a brass panel, similar to the brass gates of the Temple. In rubies the words "CONFINE CONTAIN CONFOUND" are inlaid above the doors. There is a spell on the door that makes people not want to come near it. Pouncequick and Retarius can't overcome the spell, but Junius can, because he's just that stubborn.

Meanwhile, the Three Rebukers and Brother Aquila have found the basement of the Air Temple, which contains engineering supplies and engineers. Aquila kicks over a gallon of oil; many people slip and fall, including one holding a torch. Fire!

Much fire. Aquila climbs back up, his arms and cloak ablaze. Raius invokes Our Lady of Extinguishment, which doesn't help because not all fire is evil. This here fire wasn't invoked by Satanic forces, just oil and a match. But eventually they beat the fire out of Aquila.

Then they go back down, after dousing the fire with plentiful water from the Water Tower. Two ogres are waiting for them:

"Oi, that looks loik the bright white light of the Lord God, Derek."

"We don't loik the bright white light o'God, do we, Bub?"

"No we don't, Derek. Let's frow somefin big at them."

Brother Junius hurls his glowing spear down a side hallway. The ogres chase it! Then they break down a door, thinking he's gone ahead.

"Ang on ..." says one.

And then the other door opens and the Romans come in! Seeing that they've opened the Unopenable Door, the ogres take fright and run away. We were going to have a big fight scene and everything ... ah well. Ogres gonna oge.

(Derek runs out in the courtyard and is shot by All The Rangers. He staggers back, pincushioned to the point of death, and gasps out, "It's arrows" and then falls. Bub, after a very unwise glance outside, stays in the tower.)

Pouncequick finds a trap door, which leads to a moldy room in the sub-basement. He drops in, as one does. There are two doors. He listens at one, hearing a creaking noise. He scratches at the door. The creaking stops, and a scraping noise begins.

Pouncequick backs up hurriedly. Junius and Retarius jump in to confront the scraping-door monster. Gnorfank would jump in, too, but the room's full.

And the massive hunchbacked insectoid man-monster smashes through the door, hungry for blood!

Rosa speaks to it, but the insect monster has a rather rudimentary understanding of the world, and can tell Rosa's made of meat. So the conversation wasn't progressing satisfactorily even before Junius stabbed in.

And now its ON ....


All present earn 1 xp for taking the Temple.

Friday, June 24, 2016

Counterattack!

The Temple of Elemental Evil isn't taking the loss of their temple in Civula lying down, and sends raiders to take it back. The raiders were told not to engage if there was a big huge Roman army there, but there isn't, so they attack.

First a dozen goblins come running out of the woods. SYLVIA the ranger shoots all of them down with arrows. Miraculous, you say? Well, yes, at least in part: Brother Aquila has Blessed the defenders of the chapel tower with accuracy, and his blessing seems to work particularly well since St. Cuthbert was, in fact, martyred by arrows. So she seemingly can't miss!

One, out of 12, goblins makes it to the door of the chapel. VESUVIUS drops a stone on him from above. RETARIUS, holding the gap, feels like he's not working very hard today.

Then someone suggests everyone clear out of the tower, because it has been identified as the strong point of the defense. And lo, four wizards in the woods start shooting fire and lightning and ghost warriors at the tower! Vesuvius returns one of the fireballs, which another mage extinguishes in mid-flight. But he also returns a lightning bolt, which makes one of the wizards yelp with pain.

Then Vesuvius fumbles a fireball and slightly injures everybody near him.

A ghost wolf made of purple lightning attacks the North wall. RETARIUS slams it with his wooden shield, which does it some harm, and survives its frenzied claws and teeth. Then ROSA sends the village's cattle herd to stomp the wolf, which they do! Brother Aquila is knocked down and Sir Gerald, the squire, is run down and killed. But the wolf is shredded, and the cattle not seriously injured.

The second rush comes against the west side of the village, consisting of Air archers and Mermen. The Air Archers have crossbows firing puffs of wind at lethal velocities! Fortunately, GNORFANK the Ogre takes all the arrows. Fortunately, did I say? Indeed, for Gnorfank has tough skin, wears armor, and has a Barkskin enchantment on him, so the arrows bounce off.

While the Air Archers reload, the Mermen wade in and confront JUNIUS' reserve squad.

When the third attack comes, in the south, there's no reserve left. Junius points at the clerics and bellows, "FILL THAT HOLE!" so Brother Aquila and Rosa find themselves facing a dozen Fire and Earth warriors!

Brother Aquila Rebukes Evil and the fire warrior's Everburning Spears go out. They step carefully away from the wall, unwilling to face two clerics without their elemental magic.

The Earth Warriors, wearing armor of baked brick, shatter the wall with their iron clubs! They run right into a wave of angry cattle directed by Rosa, and all but one are carried away or flee on their own.

Rosa and Brother Aquila clobber the surviving Earth Warrior until he surrenders. His name is Peter, and he cannot join our cause,he says, because his soul has been stolen. All the souls of the elemental warriors are held in Ghost Jars in the Mother Temple. Without their souls, they can hold mighty enchantments without harm, but they also cannot disobey their masters, the Four Lords of the Elements.

The wizards are dispersed by archery and spellcraft. One runs off alive, one is burned by a Fireball, one has a tiny hole poked in his Fire Armor and is consumed by a Fire Elemental, and the last one is hit in the throat by a deadly arrow but is captured and saved from dying by Brother Aquila.

This captive, Vathek hiVthanid, Keeper of the Keys of the Hidden Library of Kaza-Korum, has lots of information about the Temple of Elemental Evil. It has four towers, as you might expect, and three levels below ground.

Everyone earns 1 experience for the Battle of Civula (or will it be later known as the First Battle of Civula?)

Thursday, June 16, 2016

Fall of the Four Winds

The central room of the Temple of Four Winds is guarded by a dozen goblins. In the center of the room is a work table covered with chemical equipment.

As soon as people enter the room, a cloud of purple smoke arises on the worktable. It hangs over the tabletop, roiling and sparking like a miniature thunderstorm.

The goblins attack!

BROTHER AQUILA and RETARIUS brace against their charge. SYLVIA shoots an arrow right past Brother Aquila’s head, then another, which helps. RETARIUS chops ‘em down. One of the goblins is enraged by this, and climbs over Retarius’ shield onto his head, hammering him with his knife. But Retarius has an excellent, distinctive helmet, and is unharmed, until POUNCEQUICK stabs the goblin out.

The remaining goblins flee. CONNEL, with the Barkskin spell on him, brings Rosa a fresh goblin heart, then runs after the survivors out the North exit.

Retarius and Sylvia check out the West exit while DECINQUE sneaks to the East.

Brother Aquila approaches the stormcloud. Three pairs of slanted red eyes appear within it.

“What have you to report?” says a languid, somewhat feminine voice.

“Nothing, save the destruction of your demonic reign!” Brother Aquila replies.

“Are you from the past?” asks the cloud. “The destruction of that Temple happened years ago.”

Brother Aquila prays to detect evil. There’s a lot of it. The six eyes are linked to a mighty evil, stronger than Rome itself, which is pretty darned evil if you think about it. But that evil is many miles away to the northeast.

“We face a mighty evil,” he informs his friends.

“Well … yes,” says the thundercloud. “Step forward that I may see your face.”

“You will see nothing but your doom!” he says, and opens a vial of holy water.

“No, don’t do that!” says the cloud, but too late. In a snap of blinding purple lightning and a boom of thunder, the cloud is dispelled.

ROSA looks over the materials on the table and identifies several plant extracts, some very valuable. But most are fungi, and most of them unknown to Roman science.

Then she goes to see how Connel is doing.

Battle In The East

DECINQUE sneaks up to a room with a sand table showing a terrain model of the surrounding countryside, an obelisk of creamy gray stone, and an inlaid rune circle in clear glass. Also there are some goblins and a huge goblin-like ogre, armed with ogre-sized weapons.

Decinque snares the goblins in his fishing net and runs back, shouting, “It’s HUGE!”

Brother Aquila knocks over a table to bar the way. Vesuvius, Retarius, and Junius hasten to hold the barricade.

Vesuvius summons a bear to fight the ogre. The ogre screams and cries in pain, but gets the better of the bear once he can bring his massive sword into play.

As the bear dies, Retarius hurdles the barricade and starts stabbing the ogre, commenting on each thrust as he does so. “Let’s see, first you stabbed the bear HERE,” he says, “and then a cut right THERE, and then, I believe, you hit him HERE,” and each emphasized word is a hammerblow to the armor or a deep cut.

“Please stop stabbing me!” says the ogre. Then he manages to knock Retarius’ sword away and puts his sword edge at Retarius’ neck.

“Look. You ‘ates the goblins, yeah? Ow bout I give you them gobbers be’ind me, and you lemme go? Eh? Ow-ood-at-be?”

Brother Aquila does not detect inherent evil in the ogre, whose name is Gnorfank, so he agrees. Retarius finishes the goblins.


Battle In the West

Several goblin mages hit Pouncequick in the head with an invisible fist. He plays dead. They drag his body back into the western room. But Sylvia shoots one, and the other drops Pouncequick to launch a spell. Sylvia ducks around a corner, but apparently the Magic Fist spell doesn't require line of sight. However, she thought to buy a pot helm, so she's not badly injured. She does, however, call Vesuvius for help.

Pouncequick, nursing his second major head injury this week, stabs the goblin shaman all to pieces. Vesuvius uses Magesight to locate the last shaman, but that shaman summons a bear of his own! Pouncequick stabs him, too.

But it turns out he wasn't the last shaman, merely the last but one! The last one summons TWO wolves, using them as a distraction to run out past Pouncequick. But he gets stabbed, too. Pouncequick's stabbing arm is getting stronger from all this exercise!

Battle in the North

Rosa enters a room with a huge pool of clear water. Connel is fighting an Arrow Mage, who can't get a good shot at him because he's running around the pool's edge, rolling and flopping and reversing direction a lot. Actually, she has hit him with several arrows, but so far his Barkskin has kept him healthy.

Rosa enchants her shillelagh so that fresh leaves sprout from it and its core hardens like the heart of a mighty oak tree. Sylvia enters and shoots at the Arrow Mage, who devotes her attention to the archer and not the herbalist. Fatal mistake, because Rosa wallops her in the head and puts her fire out for good!

The Loot

Pouncequick finds a treasure chest marked III IV I II. He says, "one two three four?" and Sylvia replies, "No, three four one two!" When she says that, the lock clicks open. Inside are 5000 silver sesterces and two scrolls. One is the Book of Eibon, the spell-crowded testimony of a wizard from the Age of Atlantis, and the other is St. Andrew's letter to the Caledonians, which contains useful clerical spells as well as priceless Apostolic history.

Rosa finds four glass beakers in the pool, invisible from the surface. Vesuvuius identifies them as alchemical potions: Oil of Slipperiness, Potion of Haste, and Elixr of Ethereality. He cannot identify the last bottle, which has a teaspoonful of mercury on the bottom and silver wires up the side, but Brother Aquila can recognize a Spirit Jar. Shake it up so the mercury coats the wires, and you can trap a spirit inside it. Indeed, there may be a spirit trapped inside right now ... no, wait, if there were, the inside would be coated with mercury, and it isn't. The Jar is currently empty.

Brother Aquila also finds a map showing the Temple's understanding of the surrounding country; it has marks on it corresponding to the location of the other temples. There are apparently three other small temples, one each of Fire, Earth and Water, plus the "Mother Temple" beyond the Black River.

He also discovers a Listening Stone, which when a piece of stone is touched to it, allows one to hear what is going on at the place that piece came from. A handy spy item, but at 1200 pounds not perhaps the thing for stealthy infiltration.

Pouncequick grabs a pot of belladonna lotion (very toxic).

Sylvia takes the golden arrow with lightning-shaped fletches which the Arrow Mage was unable to shoot at Rosa due to her (the Arrow Mage's) death.

Decinque and Retarius don't get anything. Even Charlie Brown got a rock!

The Scoop

Gnorfank knows that:

1. The Temple of Elemental Evil has the treasure from the caravan, and has taken it to their "Muvver Temple" across the river.
2. The Temple is not run by goblins at all, but men. Scary men devoted to opposing God with Nature's elements.
3. The Arrow Mage was named Karethia ("Gorrefia" in his ogre dialect) and had quite a number of deadly spells at her disposal. Good thing she was distracted by the wolf!
4. If you try to open the treasure chest without saying "three four one two" it explodes in magical flame. Pouncequick adds an extra lock.
5. The Mother Temple has about a hundred men defending it. Well, men, orcs, goblins ... it's a bit of a mixed grill.

All participants gain 2 xp

Wednesday, June 8, 2016

Temple of the Four Winds

The temple is a collection of roofless stone buildings, many having burned at one time in the past.

Junius looks into one building and is knocked back out by three goblins wielding a siege-spear as a team. Sylvia, Retarius, Pouncequick, and Brother Aquila knock them down, but one flees into a nearby room and drops through a hole in the floor!

Retarius follows, into a basement which leads by a tunnel into an underground stone room. Unlike the buildings above, this has not been wrecked by war - the Romans apparently never found the underground portion of the Temple!

Pouncequick spots a trap - a floor-stone balanced on a stick to fall over when stepped on. The stick has a bell hanging from it, so whoever stepped on it would raise an alarm.

At the end of the hall is a dim room. The torches cannot illuminate it, because as soon as they are brought near the doorway, the torches flutter and go out. Verity determines that some magic has chained a windstorm across the doorway, so that all of the sounds beyond are blown aside.

Pouncequick throws a rope into the whirling storm. He drags it back, hooked into a very dizzy wounded Roman officer. The injured man is healed and taken outside.

Pouncequick leaps into the storm! He tucks and rolls so that he comes out on the far side in a root cellar full of moldy barrels of rations. Apparently the people of the Temple have not needed to break into their food reserves.

He also finds a hallway leading to an intersection of three other halls. Brother Aquila recalls that this is called the Temple of Four Winds -- likely there are three other winds down those three hallways!

If so, says Junius, we'll soon have their match, for we've already solved the problem of navigating around the winds.

Retarius suggests we pace off the distance to the roof of the wind-room, dig down ten feet, and let the wind dissipate upwards. It's earthwork and engineering, a very Roman solution indeed. But he says it quietly, and no one acts on it.

Thursday, June 2, 2016

Ambush on the Road!

1 May 850 AUC: The Valerian expedition meets a traveler, one Cupricus of Epirius, who is going to Rome to buy a copper-pipe-making machine.  Cupricus says that goblins and orcs used to raid caravans and even towns in this region in the bad old days of the Thirties, but the Army fixed their wagon and burned down their breeding places. Since then it's been safe, until last summer, when travelers began to go missing again. But no one's survived to tell the tale, so who knows if it's goblins, orcs, or just plain old criminals?

The next day, Donnel, Rosa's wolf, alerts as they approach a hill. He doesn't like it. Vesuvius detects magic on the hill in two spots, to the left and right of the road.

Junius calls his troops into a wedge. Rosa causes faerie fire to flicker insubstantially around the goblins waiting in ambush, completely spoiling their concealment. Donnel and Rosa go in after them, with Sylvia shooting a well-timed arrow to protect Rosa from being stabbed.

Junius' wedge charges! They chop through the goblins into the woods.

Meanwhile, on the other side of the road, a green flame swells into a catapult of green fire, which hurls a fireball. Vesuvius reverses the fireball and blows up the goblin shaman, who flees with his head on fire.

Pouncequick sneaks up and finds a series of little silver figurines at the site where the shaman was hiding. Then an orc, who snuck up on him, bashes Pouncequick over the head. Pounce plays dead and rolls down the hill and the orc, deceived, sneaks past him to put an arrow into Vesuvius, the wizard. Pouncequick pounces. No more orc.

Thirty goblins attack from the woods! Vesuvius stops one mob with a wall of fire. Retarius steps into the crowd, asking, "Who dies first?" One of the goblins, hearing this, hangs back and lets his buddies go first. They lose. "Who dies second?" But there are many volunteers.

A dying goblin hangs on Retarius' shield, dragging it from his grasp. So he hurls his weighted net, trapping five or six of the beasties, and fights the rest all at once. Some blows clang on his distinctive helmet and gladiator shoulder plates, but only one scratches his tough hide. Goblins continue to die until the goblin supply is expended.

One group, however, has gone around the wall of fire! Brother Junius sets his spear to receive the charge. One goblin bounds over his spear point, but Sylvia shoots him. Then she shoots the others.

Vesuvius discourages the last group of goblins with an erupting ball of fire, which kills them and sets the wagon containing everyone's possessions on fire. Sylvia puts it out before things are too badly ruined.

An air elemental comes down the road, arms of wind wailing! Junius and Rosa see several goblins whose shapes are blurred, making it hard to attack. Connel the wolf doesn't like this at all. It's unnatural. Rosa peers into the gloom, illuminated helpfully by the fires Vesuvius started, and spies the other goblin mage hiding behind a tree. Rosa points him out, and Centurion Aponus hurls a pilum (spear) with all his might, transfixing the shaman through the branches of the tree.

The air elemental and blurring effect vanish with the shaman's death. The remaining goblins run away.

Junius catches one for interrogation. He knows that the orc, Wulga, was in charge of the ambush, whose mission was to keep people away from the village of Civula. He doesn't know a lot else.

Update: the dead orc had a brand-new gold coin on his person, bearing the face of the current Emperor and the current year. It likely was struck in Constantinople, and therefore was probably part of the missing tribute.

Everyone earns 1 xp for this encounter.